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portada adaptive 3d sound systems
Type
Physical Book
Author
Language
English
Pages
208
ISBN
0792379071
ISBN13
9780792379072

adaptive 3d sound systems

Garas (Author) · springer publishing map · Physical Book

adaptive 3d sound systems - garas

New Book

£ 177.10

  • Condition: New
Origin: U.S.A. (Import costs included in the price)
It will be shipped from our warehouse between Tuesday, June 18 and Thursday, July 04.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "adaptive 3d sound systems"

adaptive 3d sound systems focuses on creating multiple virtual sound sources in 3d reverberant spaces using adaptive filters. adaptive algorithms are introduced and explained, including the multiple-error filtered-x algorithm and the adjoint lms algorithm. the book covers the physical, psychoacoustical, and signal processing aspects of adaptive and non-adaptive 3d sound systems. included is an introduction to spatial hearing, sound localization and reverberation, frequency selectivity of the human auditory system, the state of the art in hrtf-based 3d sound systems, binaural synthesis, and loudspeaker displays. the adaptive approach to hrtf-based 3d sound systems is examined in detail for the general case of creating multiple virtual sound sources at the ears of multiple listeners in a reverberant 3d space. the derived solution can be applied to other applications, such as cross-talk cancellation, loudspeakers and room equalization, concert hall simulation, and active sound control. several solutions for the problem of moving listeners are introduced. strategies for enlarging the zones of equalization around the listeners ears, correct loudspeakers positioning, and using multiresolution filters are proposed. fast multiresolution spectral analysis using non-uniform sampling is developed for implementation of multiresolution filters. the well-focused topics, along with implementation details for adaptive algorithms, make adaptive 3d sound systems suitable for multimedia applications programmers, advanced level students, and researchers in audio and signal processing.

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