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portada blender game engine: beginner's guide
Type
Physical Book
Year
2012
Language
English
Pages
206
Format
Paperback
Dimensions
23.5 x 19.1 x 1.1 cm
Weight
0.36 kg.
ISBN
1849517029
ISBN13
9781849517027

blender game engine: beginner's guide

Victor Kuller Bacone (Author) · Packt Publishing · Paperback

blender game engine: beginner's guide - Bacone, Victor Kuller ; Kuller Bacone, Victor

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£ 44.21

  • Condition: New
Origin: U.S.A. (Import costs included in the price)
It will be shipped from our warehouse between Friday, June 28 and Wednesday, July 10.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "blender game engine: beginner's guide"

'Blender Game Engine' is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Blender's innovative logic bricks. This book is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.

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