Millions of books in English, Spanish and other languages. Free UK delivery 

menu

0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional
portada Complete Maya Programming Volume ii, Volume 2: An In-Depth Guide to 3d Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics)
Type
Physical Book
Year
2005
Language
English
Pages
450
Format
Paperback
Weight
3
ISBN
0120884828
ISBN13
9780120884827
Edition No.
1

Complete Maya Programming Volume ii, Volume 2: An In-Depth Guide to 3d Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics)

David Gould (Author) · Morgan Kaufmann · Paperback

Complete Maya Programming Volume ii, Volume 2: An In-Depth Guide to 3d Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics) - David Gould

Physical Book

£ 55.79

£ 61.99

You save: £ 6.20

10% discount
  • Condition: New
It will be shipped from our warehouse between Thursday, June 27 and Tuesday, July 02.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "Complete Maya Programming Volume ii, Volume 2: An In-Depth Guide to 3d Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics)"

David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics. Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features. David Gould's first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks.Covers a spectrum of topics in computer graphics including points and vectors, rotations, transformations, curves and surfaces (polygonal, NURBS, subdivision), and modelingOffers insights to Maya's inner workings so that an artist or programmer can design and develop customized tools and solutionsDiscusses problem solving with MEL (Maya's scripting language) and the more powerful and versatile C++ API, with plenty of code examples for each

Customers reviews

More customer reviews
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)

Frequently Asked Questions about the Book

All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

Questions and Answers about the Book

Do you have a question about the book? Login to be able to add your own question.

Opinions about Bookdelivery

More customer reviews