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History in Games: Contingencies of an Authentic Past
Martin Lorber
(Illustrated by)
·
Felix Zimmermann
(Illustrated by)
·
Transcript Publishing
· Paperback
History in Games: Contingencies of an Authentic Past - Lorber, Martin ; Zimmermann, Felix
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Synopsis "History in Games: Contingencies of an Authentic Past"
Where do we end up when we enter the time machine that is the digital game? One axiomatic truth of historical research is that the past is the time-space that eludes human intervention. Every account made of the past is therefore only an approximation. But how is it that strolling through ancient Alexandria can feel so real in the virtual world? Claims of authenticity are prominent in discussions surrounding the digital games of our time. What is historical authenticity and does it even matter? When does authenticity or the lack thereof become political? By answering these questions, the book illuminates the ubiquitous category of authenticity from the perspective of historical game studies.
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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.
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