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Opengl 4 Shading Language Cookbook: Build High-Quality, Real-Time 3d Graphics With Opengl 4. 6, Glsl 4. 6 and C++17, 3rd Edition
David Wolff (Author)
·
Packt Publishing
· Paperback
Opengl 4 Shading Language Cookbook: Build High-Quality, Real-Time 3d Graphics With Opengl 4. 6, Glsl 4. 6 and C++17, 3rd Edition - David Wolff
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Origin: U.S.A.
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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.
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