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portada Teach Like a Gamer: Adapting the Instructional Design of Digital Role-Playing Games (Studies in Gaming)
Type
Physical Book
Publisher
Language
English
Pages
216
Format
Paperback
ISBN13
9781476670546

Teach Like a Gamer: Adapting the Instructional Design of Digital Role-Playing Games (Studies in Gaming)

Carly Finseth (Author) · McFarland · Paperback

Teach Like a Gamer: Adapting the Instructional Design of Digital Role-Playing Games (Studies in Gaming) - Carly Finseth

New Book

£ 49.70

  • Condition: New
Origin: U.S.A. (Import costs included in the price)
It will be shipped from our warehouse between Friday, July 05 and Wednesday, July 17.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "Teach Like a Gamer: Adapting the Instructional Design of Digital Role-Playing Games (Studies in Gaming)"

Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy, and lifelong learning. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.

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