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portada Animating SwiftUI Applications: Create visually stunning and engaging animations for iOS with SwiftUI
Type
Physical Book
Language
English
Pages
478
Format
Paperback
Dimensions
23.5 x 19.1 x 2.4 cm
Weight
0.81 kg.
ISBN13
9781803232669

Animating SwiftUI Applications: Create visually stunning and engaging animations for iOS with SwiftUI

Stephen DeStefano (Author) · Packt Publishing · Paperback

Animating SwiftUI Applications: Create visually stunning and engaging animations for iOS with SwiftUI - DeStefano, Stephen

Physical Book

£ 45.99

  • Condition: New
Origin: U.S.A. (Import costs included in the price)
It will be shipped from our warehouse between Monday, June 24 and Wednesday, July 10.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "Animating SwiftUI Applications: Create visually stunning and engaging animations for iOS with SwiftUI"

Unleash the power of SwiftUI 4 by building dynamic, cross-platform projects with iOS 16 that will amaze your usersPurchase of the print or Kindle book includes a free PDF eBookKey Features: Explore the basics of declarative programming and animationUnderstand the fundamentals of SwiftUI and animatable propertiesLearn while working on beginner-to-advanced level animation projectsBook Description: Swift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach.In this book, you'll start by exploring the fundamentals of SwiftUI and animation, before jumping into various projects that will cement these skills in practice. You will explore some simple projects, like animating circles, creating color spectrums with hueRotation, animating individual parts of an image, as well as combining multiple views together to produce dynamic creations. The book will then transition into more advanced animation projects that employ the GeometryReader, which helps align your animations across different devices, as well as creating word and color games. Finally, you will learn how to integrate the SpriteKit framework into our SwiftUI code to create scenes with wind, fire, rain, and or snow scene, along with adding physics, gravity, collisions, and particle emitters to your animations.By the end of this book, you'll have created a number of different animation projects, and will have gained a deep understanding of SwiftUI that can be used for your own creations.What You Will Learn: Understand the fundamentals of SwiftUI and declarative programmingMaster animation concepts like state variables and time curvesExplore animation properties like hueRotation, opacity, and scaleCreate animations using physics, gravity, collision, and moreUse the GeometryReader to align views across various platformsCombine different animations for more dynamic effectsAdd audio to your animations for an interactive experiencecWho this book is for: This book is for aspiring SwiftUI developers who have a basic understanding of Swift. It can also be used by SwiftUI developers, UIKit developers, and iOS developers that are new to SwiftUI and want to improve their animation proficiency.

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