Millions of books in English, Spanish and other languages. Free UK delivery 

menu

0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional
portada Building Android Games With Cocos2D-X
Type
Physical Book
Year
2015
Language
English
Pages
147
Format
Paperback
ISBN13
9781785283833

Building Android Games With Cocos2D-X

Raydelto Hernandez (Author) · Packt Publishing · Paperback

Building Android Games With Cocos2D-X - Raydelto Hernandez

New Book

£ 29.02

  • Condition: New
Origin: U.S.A. (Import costs included in the price)
It will be shipped from our warehouse between Monday, June 24 and Wednesday, July 10.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "Building Android Games With Cocos2D-X"

Learn to create engaging and spectacular games for Android using Cocos2d-x About This BookCreate fun physics games to rival the bestselling games on Google PlaySave time by creating your Android games using this integrated frameworkLearn to create a simple game using step-by-step instructions provided throughout the bookWho This Book Is ForIf you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.What You Will Learn Set up your work environment Learn how to create graphic elements and animate them Use the built-in physics engine to make your games more realistic Manage user interaction using the touch and accelerometer capabilities Boost your game's visual appeal by learning to add text and using true type and bitmap fonts Enhance your game by adding sound effects and background music Discover how to add rich explosion effects using particle systems Add native Java code to your Android game In DetailCocos2d-x is a multi-platform C++ gaming framework in active development maintained by Chukong technologies. It wraps all the essential elements needed for creating a game, making the task of game building very developer-friendly.Starting with a vital primer to get you up and running with your development environment, you will quickly dive in to exploring the latest version of this framework. You will understand major framework improvements to render objects at lightning speed, extend and maintain code easily, and improve the label API to add great functionality such as glow, shadows, and outlines to labels.Through the creation of a real game, you will explore the core components of development including Physics, enabling you to create realistic sprite movements, and particle systems to dynamically simulate explosions, fire, rain, and smoke, as well as exploring the sound engine to make your game more robust. Finish by integrating Cocos2d-x C++ code with native Android code to launch games with the classic Java Android application.

Customers reviews

More customer reviews
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)

Frequently Asked Questions about the Book

All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

Questions and Answers about the Book

Do you have a question about the book? Login to be able to add your own question.

Opinions about Bookdelivery

More customer reviews