Millions of books in English, Spanish and other languages. Free UK delivery 

menu

0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional
portada Games of History: Games and Gaming as Historical Sources (Routledge Guides to Using Historical Sources)
Type
Physical Book
Publisher
Year
2021
Language
English
Pages
200
Format
Paperback
ISBN13
9780367358907
Edition No.
1

Games of History: Games and Gaming as Historical Sources (Routledge Guides to Using Historical Sources)

Apostolos Spanos (Author) · Routledge · Paperback

Games of History: Games and Gaming as Historical Sources (Routledge Guides to Using Historical Sources) - Apostolos Spanos

Physical Book

£ 33.29

£ 36.99

You save: £ 3.70

10% discount
  • Condition: New
It will be shipped from our warehouse between Thursday, June 20 and Tuesday, June 25.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "Games of History: Games and Gaming as Historical Sources (Routledge Guides to Using Historical Sources)"

Games of History provides an understanding of how games as artefacts, textual and visual sources on games and gaming as a pastime or a "serious" activity can be used as sources for the study of history. From the vast world of games, the book's focus is on board and card games, with reference to physical games, sports and digital games as well. Considering culture, society, politics and metaphysics, the author uses examples from various places around the world and from ancient times to the present to demonstrate how games and gaming can offer the historian an alternative, often very valuable and sometimes unique path to the past. The book offers a thorough discussion of conceptual and material approaches to games as sources, while also providing the reader with a theoretical starting point for further study within specific thematic chapters. The book concludes with three case studies of different types of games and how they can be considered as historical sources: the gladiatorial games, chess and the digital game Civilization. Offering an alternative approach to the study of history through its focus on games and gaming as historical sources, this is the ideal volume for students considering different types of sources and how they can be used for historical study, as well as students who study games as primary or secondary sources in their history projects.

Customers reviews

More customer reviews
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)

Frequently Asked Questions about the Book

All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

Questions and Answers about the Book

Do you have a question about the book? Login to be able to add your own question.

Opinions about Bookdelivery

More customer reviews