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portada iPhone Games Projects
Type
Physical Book
Publisher
Language
English
Pages
258
Format
Paperback
Dimensions
22.9 x 17.5 x 2.0 cm
Weight
0.54 kg.
ISBN
1430219688
ISBN13
9781430219682

iPhone Games Projects

Pj Cabrera (Author) · Joachim Bondo (Author) · Brian Greenstone (Author) · Apress · Paperback

iPhone Games Projects - Cabrera, Pj ; Bondo, Joachim ; Greenstone, Brian

New Book
Used Book

£ 31.29

  • Condition: New
Origin: U.S.A. (Import costs included in the price)
It will be shipped from our warehouse between Friday, August 02 and Tuesday, August 20.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

£ 16.67

  • Condition: Used
Origin: Spain (Import costs included in the price)
It will be shipped from our warehouse between Monday, July 01 and Wednesday, July 10.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "iPhone Games Projects"

One look at the App Store will show you just how hot iPhone games have become. Games make up more than 25 percent of all apps, and more than 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next bestseller. This book is a collection of must-know information from master independent iPhone game developers. In it, you'll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it's not all talk! It's supported with code examples that you can download and use to realize your own great ideas. This book's authors are responsible for some of the all-time most popular and talked-about games: Brian Greenstone developed Enigmo and Cro-Mag Rally. Aaron Fothergill developed Flick Fishing. Mike Lee developed Tap Tap Revolution, the most downloaded game in App Store history. Mike Kasprzak's Smiles was a finalist in the IGF 2009 Best Mobile Game competition. PJ Cabrera, Richard Zito, and Matthew Aitken (Quick Draw, Pole2Pole); Joachim Bondo (Deep Green); and Olivier Hennessy and Clayton Kane (Apache Lander) have received glowing reviews and accolades for their games. Pair iPhone Games Projects with Apress's best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you'll have everything you need to create the next game to top the sales charts.

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The book is written in English.
The binding of this edition is Paperback.

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