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Mixed Reality and Games: Theoretical and Practical Approaches in Game Studies and Education
Emir Bektic
(Illustrated by)
·
Daniela Bruns
(Illustrated by)
·
Sonja Gabriel
(Illustrated by)
·
Transcript Publishing
· Paperback
Mixed Reality and Games: Theoretical and Practical Approaches in Game Studies and Education - Bektic, Emir ; Bruns, Daniela ; Gabriel, Sonja
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Synopsis "Mixed Reality and Games: Theoretical and Practical Approaches in Game Studies and Education"
Video games allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in a process of occupying and utilising the real world as a part of the game. This book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work.
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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.
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