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portada digital creativity: individuals, groups, and organizations
Type
Physical Book
Illustrated by
Publisher
Year
2012
Language
English
Pages
154
Format
Hardcover
Dimensions
23.4 x 16.0 x 1.5 cm
Weight
0.36 kg.
ISBN
1461457483
ISBN13
9781461457480

digital creativity: individuals, groups, and organizations

Kun Chang Lee (Illustrated by) · Springer · Hardcover

digital creativity: individuals, groups, and organizations - Lee, Kun Chang

New Book

£ 117.57

  • Condition: New
Origin: U.S.A. (Import costs included in the price)
It will be shipped from our warehouse between Thursday, May 23 and Monday, June 10.
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Synopsis "digital creativity: individuals, groups, and organizations"

As the use of digital technology has grown, so necessarily has the body of research into its effects at the personal, group and organizational levels, but there is no one book that looks at how digital technology has specifically influenced creativity. Digital Creativity: Individuals, Groups, and Organizations discusses all spectrums of influence that digital technologies have on creativity from the individual, team, and organization level.This book offers a new kind of creativity model encompassing all three levels of creativity. It combines each level into a unified creativity framework in which organizations regardlessof their industry types could benefit in reengineering their business processes as well as strategies. For this purpose, the book considers various factors that would affect creativity- individuals' digital efficacy, heterogeneity among members (i.e., age, gender, races, tenure, education, and culture, etc), CMC (Computer-Mediated Communication), task complexity, exploitation, exploration, culture, organizational learning capability, andknowledge networks among members. This book introduces a theorized and systematic glimpse into the exciting realm of digital creativity. It is organized with contents starting from individuals to teams and ultimately to organizations, each with various techniques and cases. Each chapter shows how individuals, teams, and organizations can become more creative through use of digital technologies.

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