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portada Let's Build a Multiplayer Phaser Game: With Typescript, Socket. Io, and Phaser
Type
Physical Book
Publisher
Year
2018
Language
English
Pages
168
Format
Paperback
Dimensions
23.4 x 15.6 x 0.9 cm
Weight
0.24 kg.
ISBN13
9781484242483

Let's Build a Multiplayer Phaser Game: With Typescript, Socket. Io, and Phaser

Oscar Lodriguez (Author) · Apress · Paperback

Let's Build a Multiplayer Phaser Game: With Typescript, Socket. Io, and Phaser - Lodriguez, Oscar

New Book

£ 35.46

  • Condition: New
Origin: U.S.A. (Import costs included in the price)
It will be shipped from our warehouse between Friday, May 31 and Tuesday, June 18.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "Let's Build a Multiplayer Phaser Game: With Typescript, Socket. Io, and Phaser"

Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers.Let's Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends.What You'll LearnDiscover the ins and outs of Socket.IO for real-time web communicationUse TypeScript to allow your project to be typed and self-documentingSee how gaming mechanics work to make a game entertainingGet a deeper understanding of how to structure your working directory and your codeScale what you have createdWho This Book Is ForDevelopers who want to know how to create and structure a complex online game

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