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portada Programming for Mixed Reality With Windows 10, Unity, Vuforia, and Urhosharp (Developer Reference)
Type
Physical Book
Year
2018
Language
English
Pages
464
Format
Paperback
ISBN13
9781509306879
Edition No.
1

Programming for Mixed Reality With Windows 10, Unity, Vuforia, and Urhosharp (Developer Reference)

Dawid Borycki (Author) · Microsoft Press · Paperback

Programming for Mixed Reality With Windows 10, Unity, Vuforia, and Urhosharp (Developer Reference) - Dawid Borycki

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Synopsis "Programming for Mixed Reality With Windows 10, Unity, Vuforia, and Urhosharp (Developer Reference)"

Develop AI-powered apps and games for HoloLens and mixed reality headsets  This is a complete guide to programming AI-powered mixed reality apps with the Windows Mixed Reality platform. Step by step, Dawid Borycki guides you through every type of mixed reality development, from simple 2D to cutting-edge apps for Microsoft HoloLens and immersive headsets. First, you’ll learn to write UWP 2D apps that adapt for any Windows 10 device, transfer camera images to machine learning services, and use mobile sensor readings to control headset content. Then, building on these skills, you’ll master every facet of building cross-platform 3D apps that link augmented reality content to real objects.  Advanced Microsoft technology expert Dawid Borycki shows how to:  Set up a mixed reality development environment with all the tools you’ll need, including HoloLens and Mixed Reality simulators  Write Universal Windows 2D apps for all Windows 10 devices, and adjust their views and capabilities to specific hardware  Render media streams, acquire video from world-facing cameras, and detect human faces in those images  Generate descriptions of what the user sees, and present them via text or speech  Build AI-powered voice-controlled apps with Microsoft Cognitive Services (MCS)  Master core concepts and techniques for building 3D mixed reality apps with Unity  Format 3D objects with materials to create holograms  Add interactions to holograms based on user input  Integrate HoloLens capabilities, including air gestures, spatial sound, and mapping 

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