Millions of books in English, Spanish and other languages. Free UK delivery 

menu

0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional
portada Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-d Technology)
Type
Physical Book
Publisher
Year
2004
Language
English
Pages
632
Format
Hardcover
Weight
3
ISBN
1558607323
ISBN13
9781558607323
Edition No.
1

Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-d Technology)

Christer Ericson (Author) · Crc Press · Hardcover

Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-d Technology) - Christer Ericson

Physical Book

£ 89.99

£ 99.99

You save: £ 10.00

10% discount
  • Condition: New
It will be shipped from our warehouse between Thursday, May 23 and Tuesday, May 28.
You will receive it anywhere in United Kingdom between 1 and 3 business days after shipment.

Synopsis "Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-d Technology)"

Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virtual reality applications, and physical simulators.Of the many topics covered, a key focus is on spatial and object partitioning through a wide variety of grids, trees, and sorting methods. The author also presents a large collection of intersection and distance tests for both simple and complex geometric shapes. Sections on vector and matrix algebra provide the background for advanced topics such as Voronoi regions, Minkowski sums, and linear and quadratic programming.Of utmost importance to programmers but rarely discussed in this much detail in other books are the chapters covering numerical and geometric robustness, both essential topics for collision detection systems. Also unique are the chapters discussing how graphics hardware can assist in collision detection computations and on advanced optimization for modern computer architectures. All in all, this comprehensive book will become the industry standard for years to come.

Customers reviews

More customer reviews
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)

Frequently Asked Questions about the Book

All books in our catalog are Original.
The book is written in English.
The binding of this edition is Hardcover.

Questions and Answers about the Book

Do you have a question about the book? Login to be able to add your own question.

Opinions about Bookdelivery

More customer reviews