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portada Real-Time Rendering, Fourth Edition
Type
Physical Book
Language
English
Pages
1198
Format
Hardcover
ISBN13
9781138627000
Edition No.
4

Real-Time Rendering, Fourth Edition

Tomas Akenine-Möller; Eric Haines; Naty Hoffman (Author) · · Hardcover

Real-Time Rendering, Fourth Edition - Tomas Akenine-Möller; Eric Haines; Naty Hoffman

Physical Book

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  • Condition: New
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Synopsis "Real-Time Rendering, Fourth Edition"

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.

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The book is written in English.
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